Update 2: Text Message Scavenger Game Company Makes Money!
The company was profiled in the Boston Globe.
On the money side: “Priebatsch said that in the first two months of 2010, Scvngr equaled last year’s profit of $1 million.”
—- update 12/14/09—-
The income continues! TechCrunch reports the company has brought in $1M in its first full year of operation, including 40% increases in month over month income for the last six months. The company boasts 400 customers including universities (who use hunts for orientation programs), companies (who use the hunts for team building) and conferences (who use it for networking, no doubt).
Other SCVNGR news: it’ll move out of beta soon and include a developer API.
—- original post 10/1/2008——
Ok, it’s not a lot ($25,000) but it suggests the five person company based in Boston is on to something. What does SCVNGR offer?
SCVNGR’s shtick is running text-message-based interactive games for corporations, associations, and non-profits, using proprietary algorithms designed by two Princeton professors to efficiently direct large numbers of game players (or museum visitors, or anyone moving in space) through a series of checkpoints.
It sounds simple, but to avoid jam ups decisions about which teams are sent where for the next clue are developed on the fly. So, each time played a team would likely follow a different route. Also noteworthy: an upcoming free version anyone can use.
- Xconomy
