Haptic System for Navigation (and gaming?): LBS News
Buru-Navi, from NTT (Japan) is a system that uses vibration to "guide" the device holder in the correct direction or as a feedback tool for gaming. The vision? Implementation in cell phones. I wonder if this will increase engagement with the environment rather than will the tiny map on the screen. It seems there's a military version in development, too! (New Scientist)
The GPS-enabled enhaler may be available for purchase next year. Wisconsin's Asthmapolis plans to put it on the market.
"The best way to understand how people are managing their asthma is to record the time and place they're using their medications," Chief Technology Officer Greg Tracy told me. "Doctors can determine if patients have problems at night or during the day, at work or at home."
The real question I think: will it be covered by insurance?
Australians are using their own version of SeeClickFix called Snap Send Solve. It's from Melbourne tech developer Outware Mobile. It's Iphone only now, but an Android version is coming. While SCF has ArcGIS Server at the back end, it's not clear what powers SSS.
“World of Fourcraft” uses Foursquare and Google Maps APIs to turn New York City into a giant game of Risk. Users decide which team they are on by swearing allegiance to one of New York City’s five boroughs. Checking into a neighborhood on Foursquare is the online game’s equivalent to placing plastic man on a country in the board game. An algorithm decides who owns each neighborhood using the number of people who have checked into it on each team. There are currently about 100 players.
If I recall my Risk playing correctly, back in the day the square pieces were 1 army and the long ones 10 armies. I guess the writer played Risk after it changed over to plastic "men." Many geogeeks played the game in the 1970 and 80s as revealed on A Very Spatial Podcast this week in its discussion of "geoplay."